The "Sort it Out" Game

Summary

Description

Review

Evaluation

Our GMP 2 project aimed to present a fun, interactive game that teaches children about proper garbage disposal and supports sustainable practices. The game addresses the subject of wrong waste disposal and seeks to educate children from a young age. The game includes colour-coded bins and cards depicting various waste items. The children have to sort the cards and place them in the right garbage bin. This game combines enjoyment and education, teaching children about environmental issues while simultaneously engaging them visually.

This game addresses the issue of incorrect waste disposal, which is contributing to an increase in excess waste and pollution in landfills. Many people all demographics lack the necessary knowledge to dispose of garbage in proper bins, resulting in degradation of the environment. This game solves this issue by teaching children proper sorting skills at an early age, as well as training them to recognize which garbage can is for which type of waste. In the game, the most common sorts of bins are green bins for organic garbage, blue bins for plastic, cans, cardboard, and paper, and black bins for general waste.

The creation of this game began with an exploration for issues caused by incorrect waste disposal. Following that, we had to come up with concepts for making this game both informative and engaging, which was a challenge. We came up with the notion of integrating vibrant graphics and bright colours with multiple signs to engage children while still being informative. We began the development of this prototype by drawing an initial draft of how we wanted the game to look. We utilized cardboard boxes and cut them into sections of common bins we see in everyday life. We then printed up cards depicting various forms of rubbish and laminated them using tape.This prototype was created utilizing everything that was available in our homes. Furthermore, we set up signs on the bins to help children understand which garbage goes in which garbage bin. After several adjustments, we arrived at a structure that differed from what we had previously planned in order to create something engaging and visually appealing that would attract children.

Finally, our project was effective in terms of visual appeal while also teaching children a vital lesson about responsible waste disposal. We received feedback from our classmates about making the game more accessible to a wider demographic by including different waste cards for different ages. Overall, our project wanted to emphasize the importance of sustainability in children by developing this prototype with eco-friendly materials and providing a relevant, engaging learning tool that promotes environmentally friendly habits from a young age.

GMP 1

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